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I wanted to get started on some map building but got sidetracked by the evergrowing list of things I didn't know I needed.

I've been working to get more framework stuff done such as a generic NPC prefab that I can duplicate and change as needed. I've also scripted a basic movement AI to  it. Along with this I've moved the animations to Unity's animator rather than setting sprites in script which should help with workflow long term.

As for map building, I've also coded some basic interactables such as buttons and pressure plates.

Next up I want to work on a few more fundamental things such as an item pickup script and getting some basic sound effects in but progress is moving.

Cheers for reading!