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Dayn

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A member registered Jan 25, 2019 · View creator page →

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I wanted to get started on some map building but got sidetracked by the evergrowing list of things I didn't know I needed.

I've been working to get more framework stuff done such as a generic NPC prefab that I can duplicate and change as needed. I've also scripted a basic movement AI to  it. Along with this I've moved the animations to Unity's animator rather than setting sprites in script which should help with workflow long term.

As for map building, I've also coded some basic interactables such as buttons and pressure plates.

Next up I want to work on a few more fundamental things such as an item pickup script and getting some basic sound effects in but progress is moving.

Cheers for reading!

(1 edit)

It's been so long since I've posted an update that the thread I opened was archived. But following GGJ I've been inspired to pick this project back up. I've made good progress. Instead of making my own art, I've leaned on OpenGameArt.org to source placeholder tilesets etc until the day I hopefully am able to allocate more time to making art or hiring an artist.

I've also changed the way the B&W works, instead of it being B&W assets, it is a camera effect which will be important for narrative reasons.

I've created an inventory system and a load of prefabs/scripts for object interaction, I have pretty much all the assets needed to focus on map building now so hopefully I use this momentum to make this an actual game!

Let's hope the next update isn't too far away.

Cheers for reading!

Edit:

Here is the previous thread: https://itch.io/t/2228138/spectrum-a-story-about-colours#post-640783

And here is the OpenGameArt tileset I'm using as a placeholder: https://opengameart.org/content/zelda-like-tilesets-and-sprites

An update on what I've been doing! I've been working on a dialogue system. I am by no means a programmer but I have a good grasp of C# so thought I could do so and I'm sure with time I would be able to pull it off.

Unfortunately I don't have time to invest in making a dialogue system from scratch so I have leaned on FC's Dialogue System for GMS2 which you can find here:

https://sites.google.com/view/fcdialoguesystem/home

I've spent the past week or so re-jigging this to work how I want it and most of the setup is pretty much there which is great! Along with that, I've been working on a few assets and implemented some music which is super exciting. Here's where we are at now!

I cannot state enough how much I am a composer and sound designer and not an artist or programmer. I'm learning a lot day by day and I know with time, I will get there!.

Thanks for reading!

This is a project that I've wanted to work on for a long while and have attempted many times in the past but ran into life/experience roadblocks. It's going to be a narrative focused game with light RPG elements and will be a story about colours. I've established a good idea of what I want the game to look like and I'm excited to get to work on it.

I'm a composer with experience of audio programming and I have a pretty decent knowledge of C# but I'm by no means a programmer.

My hope is to one day bring the game to Kickstarter to help with funding development but for now I wanted to get the framework down. I welcome any and all feedback regarding the game and what makes a successful Kickstarter.

Anyway, without further ado... First footage:

A little teaser of the intro cutscene -

The foundation of the starting map -

I have a lot of progress to go, but I'm excited for what I have planned.

Thanks for reading!

Hello,

I'd love to discuss this project further with you. I'm a composer and I am looking for a project to be a part of! If you could add me on Discord, I look forward to chatting with you.

DaynTheMayn#3722

Cheers,

I'm a UK based composer with past experience working on music for indie games as well as sound effects and music for game jams. I'm currently looking for some paid work to add to my portfolio of music.

I specialise in electronic and retro sounds as well as orchestral arrangements and offer good rates for my experience.

You can find examples of my music on my Spotify

https://open.spotify.com/album/6tStkWrGLiic6YOGiOmDct?si=MrETmX-iRcaMVsIexMSALA

If you need music for a game/project that you're working on I'd be grateful for you to consider me, just get in touch!

My Discord is DaynTheMayn#3722

Thanks,

Dan