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Wow that was super cool, I was really impressed on you managed to synce the shooting with the unique bullet patterns, I'll have to learn how you did that. The story was pretty hard to follow along with since I spent the majority of the time dodging incoming fire, but I appreciate that there was more available to the game if that's what I was interested in. I couldn't quite finish the game, sadly only made it about 90% of the way. Overall this is a fantastic exectution on the limitation. Well done dude.

There's just like a you win screen at the end. 
Most of the story is in the intro which you can skip.

As far as the timing went. I had 8, 8 second clips that were all running at once and faded in when i needed them. I simply had each gun or other effect listen to the audio source and see what 'time' it was at in the clip and programmed each gun to only fire at certain time signatures.