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I had thought of adding movement in the hands for greater possibilities, but in the 4 days I had I couldn't do much, and in order not to make mistakes that are difficult to correct I preferred to leave it as is, even so I don't rule out those possibilities for a future update. Thank you very much for the suggestions and for the rating!

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I agree with choosing making something work well over trying to do too much when you're in a time crunch. I had to make similar choices with my entry.  Elastic hands is still a cool project, it'll be neat  to see any future updates. Best of luck!

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Now in my spare time I test your game and rate it! ;)