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(2 edits) (+2)

thanks for the feedback

for the controller issue thats mostly on unitys part, the deadzones in the input system are somewhat bugged

i tried to give the different suspensions a good tune before release but i just didnt have time

i know the keyboard controls arent the best as they were originally made to work along with mouse camera control

and i really should take a look into button remapping

i regret not giving some focus on sound design, if i update the game this is probably first

ui was last minute addition and i decided it was better than nothing (no ui in 1.0)

will address these issues and more if/when i update the game