Congrats on beating the game! I intentionally make a delay before you move when separating to highlight the effect of the soul separating / combining. What I might change after this jam is to add more delay before the enemies actually move and hurt you. (Enemy Spawn) So players will have more time to react. Anyways, thanks for the feedback! I really appreciate it!
That would be great! There were definitely occasions where I'd been too busy shooting to notice new enemies, and that's my bad. It's only really when one spawns right on top of you, you think "Uh-oh!" and immediately return to your body, then take damage anyway that might benefit from a tweak to the timing involved.