The presentation was brilliant, and the feel of the movement was very nice. It felt like a real game and not a jam game.
I found the game too difficult. I got stuck on the robot section; I had no idea where to go and the flying robot meant I was under constant stress. Plus it wasn't clear which background objects could be jumped on.
If I had to remake this game I'd make the platforms we can jump on stand out, and whenever there's a puzzle element I wouldn't have the player be chased by a robot whilst trying to solve it! :P
Check out my entry for puzzles without the stress! :P