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(+1)

I have problems at first, because I didn't realise that you can't send your attack if you have something in front, also, the path to the boss is to short and it gets shorter when you are building your attack, Letters and other things spawn too fast and is hard to find an opening to attack the boss The song after defeating is nice, good singing but it comes from nowhere and it feels a little pretentious, It kinda feels also that is there only because the "Best music" award. Either way, the game is fun, is a cool idea. If the track to the boss was a little longer and the spawning of the elements in that track leave more openings to the boss, the game would be way better

We appreciate the feedback!

Some explanation: the more letters you collect, the heavier the damage dealt to the boss will be (reward), but you will indeed have less space to avoid the incoming obstacles (risk) - you as a player can decide for yourself how many letters you collect before attacking, you determine the risk-reward balance

Yes, I get that, but even so, the track space is way too short IMO.