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(2 edits) (+1)

Seriously though, loved the dedication to replicating the desktop. Ability to drag the windows would've been welcome tho. Once you commit to seeing the loading bars finish, closing the popups had me accidentally closing the projects sometimes. Being able to drag them to a safe place for the fight would've been nice.. unless the intention was more suffering which if is the case then well done!
The loading screen at the end of it all was also a nice gag.

(+1)

Thanks for the reply dude :D

But yeah not being able to move the windows and having a close button for the loading screen was a deliberate choice so it's more about reflex or control, and less about planning.

I'm glad you enjoyed the game!