Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Thank you! The idea behind those "laser" sounds was supposed to be that you "missed." I was going to have a combo count that would accumulate for every hit and drop to 0 on a miss, but didn't have time. Maybe I'll add that in the future