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There's a lot of ideas to respond to so I can't be really comprehensive, but thanks for the suggestions and this has got me thinking!

A couple of quick thoughts:

  • Room cleaning not always working is a known issue, but thanks for reporting it anyway; bug reports are always welcome. We'll look at the other bug.
  • Making the moods affect the strength of praise/discipline/instruct is something I should have thought of because I do that in my other games with a similar mood system, but thanks for the reminder. :D I'll add that.
  • Different versions of scenes would be nice, but quite a lot more work in properly characterising the girls, so it's a bit infeasible as you say, yeah.
  • Originally we did have discipline as a check on whether they would finish the ritual or not when you tell them to, but it was in practice a frustrating game mechanic.
  • Stats will be able to grow more quickly once we introduce gifts and maybe potions, but I also think they could increase more based on some room upgrades, perhaps, so that's something I'll look into.