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The bosses turned out great and the game's really fun! The controls were a bit difficult to get used to but other than that great job!

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Hey FartFish, Thank you very much for the feedback! Since the last Boss Rush Jam, I keep trying to think about more simple ways to control characters for action games. I want the characters to have a lot of capabilities, but without complicating the controls.. too much! 3 buttons was my choice, this time around! The Dash allows the character to cancel a lot (if not all) previous actions. I think that the novelty here is the spin attack, that allows the player to stomp (bounce) on top of the enemies. It also "shileds" the player when entering in contact with the enemies sideways. And if I'm not mistaken, even if you go from below to top, the player won't take hit! Except if it's not an enemy, but a bullet (enemy projectile).

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My recommendation, as far as controls go, would be to use something akin to WASD+Mouse, just because it works super well and any quirks, e.g. adding Shift or Space to the mix, are very easy to quickly adjust to.

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I see! I'll keep that in mind when updating the project and for the upcoming ones! Thanks!