appricate the review! I have considered everything you said and will be changing quite a few things. Most of the text in the game was written when I was much younger and I plan to revisit all of them. The mini-games and some of the systems are placeholders until I can find a better way to implement them. You can switch which quest is being tracked by pressing ALT, but I didn't mention it anywhere as the quest tracker is a new feature still in the works. Still balancing the game magic is more OP than any melee if you have your points in magic. the filler NPCs pools from a list of random greetings and stuff and the more I add to that list hopefully they'll feel more dynamic. they're just like the "farmer" NPC you see in Skyrim where he's just there to fill out the world with no real purpose or meaningful dialogue. Of course, more polish will be added! Just been working on this when I have free time and I lost the project files twice like 3-5 years ago and was set back majorly.