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I don't know how else to say it but this game feels juicy. The amount of polish and refinement is insane, especially for a game jam game. Every bullet, laser, and lighting effect just looks and feels so good. The makeshift mechanic fits right in, really nailing that vibe of becoming an unstable scrap heap of a fighter. The only problem I had was that the bosses themselves can feel very resistant to the normal bullets, which sort of lessens the impact of the normal weapon. Even this is partly remedied, though, by the overcharge weapon. Great work!