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(+1)

Really lovely doom inspired game, I loved the art style. Some quirks I noticed are that the first 2 weapons feel a bit underpowered and bosses aren't really different from themselves, they all just shoot a projectile every so often. Also, you might want to normalize your movement vector or clamp its magnitude, the player was noticeably faster when walking diagonally :P

Thank you for the constructive feedback!!! I'll be sure to keep it in mind if I ever build upon this game further :)