Downloaded Spriter today, again. I was a KS backer a long time ago (2012? 2013?) but never made enough art to warrant the use. Also, my classmate who made game stuff with me backed libGDX's spine and I have a copy of that as well.. So I am currently weighing the pros and cons of using one over the other.
Partial lists:
Pros of Spriter:
- I know it
- I don't know how to make its system work in libGDX other than following some help here: https://github.com/Trixt0r/spriter
Pros of Spine:
- Works well with LibGDX out of the box
- Very sleek looking / full featured
Cons of Spine:
- Crashes CONSTANTLY on my mac. D: