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(+1)

Thanks! We had a last minute fix addressing bosses moving off screen, so at least in current build bosses move off screen LESS than before :)

As for the player aiming- if you are playing on mouse and keyboard characters aims at cursor, and on controller he aims his hand in the general direction. Since player is firing rapidly all the time and the bullets are visible, aim correcting can be still done easily. 

Glad you liked it!