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I wish I could've played more, but that cute second boss did not wish for me to continue. Your protagonist design and first boss had great designs and had smooth animations! The second boss seemed out of place comparatively though, from what I could see. The controls were responsive for me, but maybe too much so? I could push the boss around and lock him into being hit so rapidly that he deteriorated super quickly. I agree that the music wasn't fitting with your theme, but the idea of the rhythm mech was very interesting! I'm not entirely sure if it worked as well as intended, but with some polish it could be really cool! I also really enjoyed the fact you had story segments in-between levels!