I liked the way you interpreted the theme of "an end is a new beginning" and enjoy the pixel art style on display, however ultimately I don't think the final product really delivered.
The music wasn't very appealing. I think a faster, more intense track would suit the kind of game this is.
The way controls were laid out felt a bit all over the place. Having a tutorial where we're introduced to these things one at a time would've helped a lot.
And lastly, what I found to be kinda game breaking, I couldn't pick up the axe. Since I couldn't leave the area without dying, I assumed that this would render the game impossible.
I couldn't find much fun out of this game. However, the initial idea is still pretty solid and I would love to see it redone without jam time restrictions!