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I really like the whole idea and concept of this. It had to get used to using W for jumping instead of space tho but it worked out. However I got stuck on level, I think it was 4, where there was a missile below you. I'm pretty sure that I know what to do (moving the bubble down and then sending to to the right), however I couldn't move the bubble further down that the character already is, it just reset itself. This may be just me, not understanding how to do this, but yeah :D Really cool time mechanic, I can imagine this being a very nice full game, maybe even with a multiplayer where one player controls the character and the other one the bubble

Hey, thanks for the feedback, I really don't know why I turned off the space key for jump when i had it before haha, it's a good lesson for the future! Yeah the physics is a bit janky, it's hard to write a character controller from scratch (with a physics engine i haven't used before) in this short time that works well with moving platforms heh. Btw, for the puzzle you mention, the trick is that you have to shoot the bubble down while jumping the gap. It's a bit tricky, but the center of the bubble (smaller than the player) is the only thing that collides with walls. I wanted to make it visually clear but no time as usual. Yeah a lot of possibilities with the mechanic for sure, I feel we barely scratched the surface!