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(1 edit)

WOW, I never thought about that. This is the first ever game that I ever implemented a difficulty setting My "Street Fighter X" game doesn't use DDA its jus' : enter -> play -> win/lose and loop the procedure.

Dude thanks for the feedback man I will definitely write that down for the future update and my other games.

You are welcome! I liked your approach and I wanted to give you a constructive feedback 'cause you are on a great path!