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The emotion trying on convey in this game is very strong. As a player I can feel it. It could be better trying to deliver those emotion by a enchanting the mechanics but within 7 days of development, this is awesome. I got stuck in the 2nd stage hair removal. I felt how painful it is by playing that stage. 

Thank you so much! I'm glad it carried the emotional weight that I wanted it too and that I personally felt from it (I feel  silly even saying this, but this is a game that is largely about my experiences, and at one point I found myself looking at the title screen and the depiction of me pre-transition just made me cry). I do wish that I could have done more with the gameplay elements, they did feel a bit mechanical when the story was meant to be emotional, but I didn't get a chance to start this until Wednesday so this was only 4 days of planning and assembly lol. I'm sorry the laser stage was so difficult, I couldn't tell if it was too easy or too hard, because that kind of timing game is something I am good at but my wife is terrible at, so I passed easily and she failed miserably, so I wasn't sure how it would be for others lol. Thank you for taking the time to play my game and leave such a nice comment.