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(+1)

Theme is respected and graphics are nice, it's probably too hard for me. I killed once the first boss, and couldn't make it to level 4. Here's my thoughts to make the game easier to learn play :

- Range should be longer, I cannot face an ennemy shortly to try to shoot him, I have to lean on the side hoping it will shoot someone and kill it

- For similar reasons, only random ennemies makes it impossible to learn a pattern and try to beat it :/

- Maybe we should have a respawn at each lvl - fits the theme better imo - or at least get full heal on lvl up?

- Sounds are a bit repetitive and loud

I don't know how many bosses they are, I guess it might explain the difficulty to make the game last longer, but I'm not sure it's a good idea for a game jam D= Easier is better for us to be able to access the game and judge it fully.