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Took me a few reloads of the game to understand what was happening. But I got there. I think I have a sufficient amount of time stored up for a little snooze on this comfy island. I think you had a good direction towards the limitation. Of course given the power of hind sight and unlimited time, one could create any game. Here are a few of my thoughts you certainly did not ask for. I had interpreted the limitation as time being a sort of currency. Something the player can spend or use up for gameplay. In your game, if the player had a way to spend some of the time they gained, that could be interesting. Either on upgrades to get more efficient or "powerful". Perhaps an interesting iteration to the gameplay loop would be the player has to spend/lose some of their time to do various actions. Such as tilling a new crop spot. So it becomes a real-time strategy sort of experience. Do I think I have enough time stored up to till and plant a few crops in time for my other ones to grow and keep me from game over-ing? Or play safe and just wait.

There was some issue with plants dying in certain spots and then I could not plant a new seed there. Appeared to be something like that. Besides the rather tight timing at the very start of the game, it seemed to play close to as intended I think.

Overall I had a fun lil' time eating bunches of fruit. Keep up the good work!