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Small Islands's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #41 | 2.750 | 2.750 |
Enjoyment | #45 | 2.375 | 2.375 |
Presentation | #46 | 2.750 | 2.750 |
Use of the Limitation | #48 | 2.375 | 2.375 |
Overall | #48 | 2.563 | 2.563 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
1. me
Software used
godot, itch.io, aseprite(for the hoed tiles)
Use of the limitation
you can lose time, you can get lose
Cookies eaten
0, i ate a quarter of a big cake
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Comments
I really like the graphics. It took me quite a bit of time to get the hang of the controls and the game itself, but after I did I really enjoyed the gameplay.
Really neat graphics. It seems like a good concept for a game, even though you weren't able to fully realise it in the time available.
Took me a few reloads of the game to understand what was happening. But I got there. I think I have a sufficient amount of time stored up for a little snooze on this comfy island. I think you had a good direction towards the limitation. Of course given the power of hind sight and unlimited time, one could create any game. Here are a few of my thoughts you certainly did not ask for. I had interpreted the limitation as time being a sort of currency. Something the player can spend or use up for gameplay. In your game, if the player had a way to spend some of the time they gained, that could be interesting. Either on upgrades to get more efficient or "powerful". Perhaps an interesting iteration to the gameplay loop would be the player has to spend/lose some of their time to do various actions. Such as tilling a new crop spot. So it becomes a real-time strategy sort of experience. Do I think I have enough time stored up to till and plant a few crops in time for my other ones to grow and keep me from game over-ing? Or play safe and just wait.
There was some issue with plants dying in certain spots and then I could not plant a new seed there. Appeared to be something like that. Besides the rather tight timing at the very start of the game, it seemed to play close to as intended I think.
Overall I had a fun lil' time eating bunches of fruit. Keep up the good work!
i completely forgot sound exist until after the game jam ended
It can't seem to work properly for me, the player moves for a couple of seconds then it freezes, the time does run out but I am not sure how to replenish it.
overall, it reminds me of forager which is cool, don't abandon it, plz lol
if you have fruit, you can press e to get more time
it takes 8 seconds for a plant to grow and 1 second to water and hoe, so you have 1 second to plant, collect and eat
also, the code is so bad i would have to remake the game
I tried a few times but it freezes, the comments sound like its meant to do that but I cant seem to pickup fruit or mushrooms
you can only pickup what you plant
The concept is great, but the gameplay is a bit too buggy (I can't move) :0
you cant move if you run out of time. Are you sure you havent ran out of time?