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Impressive indeed for the timeframe given, and it runs smooth in the browser! Is that GLES 2?

Aiming is wonky with keyboard, but my xbox controller worked well, just the right stick camera control is inversed to what is normal in games (point left to move camera left) so pretty close to a working controller support.

Finally, nice job with 3D animations, I was messing around with that and found it very complex, one could lose a week just with rigging and retargeting… very cool you managed to actually finish a minimal game. Did you use Mixamo or similar or made the animations yourself?

Thanks!  Yes, it is GLES2.  I had wanted to use Godot 4, but the GridMap node was giving me some very buggy behavior so I downgraded to Godot 3.5.1.

You're the second person to mention the camera being inverted.  I guess I don't play enough modern games.  A lot of the classic games use the inverted camera and that's more what I was referencing when I was building this.

Thanks.  I rigged the models in Blender using Rigify and the animation was done by hand using keyframes.   If you use Rigify, you can also reuse animations between models using Blender's Actions system.  The models and some of the animations were actually done a few weeks before the contest for some YouTube videos I was working on.  I was originally planning on creating new models and was using them as temporary stand ins, but ran out of time.