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So far, I didn't found a single bug with the linux version, it run flawlessly. However, the linux version also need vsync just like Windows, I get over 1000 FPS and my GPU get 90% usage.

If you are looking for a linux beta tester, I'm glad to help if needed.

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thank you, i have a steamdeck(uses linux) to test the most stuff out. in the moemnt the WebGL and Android versions are both the most troublesome.

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Got a Steam Deck too :) but I also run Debian on my main computer since 3 years now.
I know is not available on Unity yet but they are working to add WebGPU which is more efficient than WebGL and it will eventually be replace by WebGPU in near futur. Take a look here if you are interested: https://forum.unity.com/threads/how-about-webgpu.1277615/

Regarding Android, even if it use a linux kernel as it's base, this is another kind of OS.