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Heya! Interesting mix of platforming and rooms with story. I wish the movement during the rooms was as polished as the platforming one. It felt like my character was overloaded or really taking their time to move. This is a solid start and I would love to see what you do if you had a chance to add some VFX to the health hits, and more monsters. Looking forward to see your gamedev skills grow in your next jam entry.

weird there is suppossed to be a hit sound when you get hit.
Ill take a look at it ty for feedback :)