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Nice little gameplay idea to go with the theme.

Couple of suggestions if you don’t mind:

  • Music was panned 100% to the left (at least for me) which made it really hard to concentrate.
  • I don’t think the game ever got faster / more difficult. I saved 100 souls and the game kept going at the same pace. It should become more challenging over time!
  • “Killing” a good soul should also count as a failure.

Good job though!