Oh that's a nice way to look at it! I quite enjoy that you have built yourself a modular framework for quick prototyping and rapid development- and honestly that's a really good idea. One of my personal projects right now is template creation, making control schemes, camera schemes, interactable systems, etc in a versatile way where I can piece the "blocks" of code together to create a way to test concepts quickly and start putting a higher amount of playable prototypes out in a short amount of time, seeing which have the best impact or gameplay and figuring out which ideas to devote more time to! (Nothing quite like the feeling of designing a game for a while and then realizing the harsh truth- that it isn't fun!)
Feel free to reach out any time I'd love to chat concepts and anything you feel like. I'll probably open a guest chat channel on our company discord at some point for developers to chit chat back and forth if you'd be interested. It would be nice to have a community of like-minded people who are interested in the design process!
Putting some effort in your workflow is definitely worth it, I tried putting a library together from a variety of my projects so that I don't have to re-code every extentions and tools from one project to another and it's definitely a lot of time saved.
I'd love to chat about design concepts with you in the future your idea sounds great !
Feel free to add me on discord: Nawlian#1487
Also now that I'm off work, time to give a try at your game :D