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Unlocking different movement mechanics was really cool. I would like to have air-strafing at the start though, otherwise the parkour is more annoying than fun. I recorded a gameplay video on my youtube channel: Travh98 Here’s the snippet of C# code I talk about in my video that would help release the mouse: if(Input.IsActionJustPressed(“escape”)) { Input.MouseMode = Input.MouseModeEnum.Visible; } if(Input.IsActionJustPressed(“primary”)) { Input.MouseMode = Input.MouseModeEnum.Captured; }

https://youtu.be/neS8TQof3ZE