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(+2)

Holy crap your 3D artists was on steroids or something? Because that's a MASSIVE amount of 3D assets made in basically only 48 hours

The movement felt a little clunky, and it really didn't feel like a game I would speedrun, but great job on the game for sure!


... also... italiani?

(+1)

I was LMAO 
Seriously btw, thank you for compliment and ur feedback. Unluckily there was no more time to improve the movement system and get rid of some bugs.

...Si, italian here !!