I honestly have no clue how u did that much in only 3 days, huge atmosphere, great art and I feel confident to say some little bugs but nothing really annoying. The only negative thing I can say is about the movement, I dunno how to say but I feel it a little bit strange. Still huge work for 3 days.
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In King's Memory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #1 | 4.091 | 4.091 |
Aesthetics | #5 | 4.273 | 4.273 |
Overall | #7 | 3.795 | 3.795 |
Theme | #23 | 3.545 | 3.545 |
Gameplay | #24 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Guys. I don't even know how to convey my hurt. Huge work with the atmosphere and general elaboration of the narrative. It's a upset that it all crashed by one mechanic. Don't worry, through the pain I almost made it to the final door! From our team - great respect for the work! 10\10
Incredible atmosphere. Unfortunately I only found one key item for what i supposed the main door. Great job !
Holy crap your 3D artists was on steroids or something? Because that's a MASSIVE amount of 3D assets made in basically only 48 hours
The movement felt a little clunky, and it really didn't feel like a game I would speedrun, but great job on the game for sure!
... also... italiani?
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