Thank you! Yes, I was very close to making it a single handed style game because I felt the punches were getting redundant (I was after all inspired by Spear and Katana, an old flash game where you only have one weapon)
The thing is, the battle system I had originally planned was more complex, involving combos, that is, your punches would get faster/stronger if they were executed in a certain order, be it 1-1-2, 1-2-1, etc, and trade offs like "give up one arm for an ability to slow down enemies" but those didn't make the cut because I was running out of time and had to reduce scope!
Thankfully the power up system sort of made them less redundant!
Thank you for playing! Yes, I also thought of Punchout while developing it! :)