Nice game! Love the overall artistic style; the visuals, audio and narrative all blend together and send the message quite well.
Personally, I think the challenging nature of the game fits perfectly with the message that it's a delicate droplet of water, so difficulty is fine for me. However, the lack of checkpoints can be quite frustrating, so I would definitely add those here and there.
And a minor thing: all the time that I was playing all I could think of was what animation would work to represent the jumps. Something like a split into smaller droplets that then collect back into a bigger one when you drop to the floor? (kind of like in this game, but more subtle: https://store.steampowered.com/app/683260/Inops/ ). It might be too challenging to implement, but I feel like the jumps should be shown somehow.
Great job!
Viewing post in The Last Drop jam comments
Thank you for your kind words about the game! I'm glad you enjoyed the overall artistic style, and the narrative worked well together to convey the message.
I appreciate your feedback about the game's difficulty and lack of checkpoints. It's great to know that the game's challenging nature aligns with the delicate droplet of water concept for you, but I can understand how the lack of checkpoints can be frustrating. In the future, I will definitely consider adding checkpoints to make the game more accessible and enjoyable for players who may find it difficult.
Once again, thank you for taking the time to play and provide your feedback. It's precious to me, and I hope you have a great day!