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The chances of writing a commercially successful game in one month, even if you have all the skills required, are about the same as the chances of winning the lottery.  It often happens to somebody - every lottery has its winners - but it probably won't happen to you.

Looking at your previous games, you probably don't have the skills yet, so your chances are probably closer to the chances of winning the lottery without buying a ticket.

i don't want to make a successful commeracial. I just want to make a game which can sell 50 copies