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(+1)

Thanks for playing! We actually did put about 1.5 seconds of iframes in after you get hit which makes it a little more manageable on the way out if you have the bones for it. It is definitely a lot more difficult to dig back up, partially by design, partially by not having the time to make it easier to jump up into one block wide holes. It’s also very subtle, but if you bark at the monster at the end, it slows down the growth by fractions of a second each bark. Glad you enjoyed it!

(+1)

I think my issue must have been that I kept trying to jump through it, so I just got knocked back and lost my iframes!

I’ll have to try again!

ohhh that makes sense, I forgot we put the knock back in there. Yeah maybe reducing knockback for the monster would be a good idea. Thanks for the feedback!!