A new tutorial mission added about animals and them needing water.
It has you create a woolie BEFORE you have to build beds.
I did this because it made sense to have a cloth income before you build a bed.
that's a bit weird, in mission tutorial 13, it asks player to build 2 trade stalls
and in previous build, tutorial 17, it tells player to make the town more appealing by building more things.
then to "look at what we need to build a bed and start trading for it",
so I thought the idea was to ask player to get familiar with the trade booth system and obtain cloth(for the bed) via trading?
(get veggies from farm plot- > sell it at booth to get scrap -> buy cloth with scrap ->build the bed)
and the new wooly mission, the base started with a base dry storage 50 plus 2 wood crate =70 storage max
build during mission plus 2 wood crates = 90 storage at max
if player follow the mission line straightly, then there won't be enough room for the 100 woods and vaggies...