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(+1)

Such a beautiful game! But I think there are some things that can be changed a little bit.

Dash mechanic seems little stiff and for me is a little too short. Especially when dashing upwards. Maybe the idea was not to dash vertically through platforms and I understand that but for projectiles it's too short. Another thing is the lack of grace period after being hit. Most times when Tiana boss (i hope I got i right) does a bullet hell attack 5 frames of being invulnerable after being hit would be enough make this attack not frustrating. But overall it's solid and juicy in some situations :)

In fact, we forgot to modify the collider of horizontal platforms lol (tho dashing through them is not mandatory).
Both players do have some invulnerable frames, but perhaps that is too short (after recovering from knockback).

Thank you for the feedbacks and glad you liked it!