Two rules questions:
1. Regarding Payday options and taking the opposite of the ones you don't choose; I can follow that for most of the choices, but I'm unsure how to apply that to the last choice. Is it "It is/isn't" worth more then you first imagined (so it's +2 Load and Cred or +0 Load and Cred) or It's worth more/less then you first imagined (+2 Load/Cred or -2 Load/Cred)? The former seems "nicer", but I'm not sure how I would play the latter; -2 Load/Cred on a Tier 1 ship would literally not be worth hauling back, which seems off.
2. The rules say you can carry Grit/Gear/Gas over capacity in your Load slots on runs; can you carry over such resources between Birds in a similar way?
(Bonus clarification: I am assuming you cannot use the between Birds part of the Slicer's Cannibalize Special Feature to, say, dump all or most of your Gear into Spares Bay slots and then "refill" yourself to Gear capacity for 1 Cred? That seems a bit too friendly even for a class Special Feature.)