Some feedback:
1) One of the rules of pixel art is that all pixels should be the same size. For example, in your first screenshot the shelf is lower resolution than a cat and plates -- it creates inconsistency and is better avoided.
2) Loved the inclusion of seizure warning.
3) The cat minigames could have better controls -- sometimes plates get stuck under the cat and I didn't really figure how the laser pointer works? Seems like it is unresponsive to mouse clicks in the first second or two.
4) Consider adding a punishment for missing objectives like kibble. The player can just use autoclicker to pass levels rn.