An overall nice top-down game entry, I really like the animations you made for the red slime jump !
Here's a few things that could be easily improved:
- The tilemap is kinda glitching sometimes, you would see this kind of clear borders around chunks. Since you work with unity, it would be a good idea to package your tiles within an atlas to avoid this visual glitch.
- With how fast the player moves, I wish the camera was a bit quicker to catch on, or that the camera were to look ahead of the player rather than following it.
- The main improvement to go for would definitely be on the combat system. I had to spam my inputs for my character to slash, as sometimes the input would just not work ? And it's also somewhat tricky to understand when we do hit the slimes.