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I loved your art and your take on the theme! Having the items I crafted save when I died made retrying a lot more appealing! I enjoyed how Treant had sections of its fight where it couldn't be hit, but I found the fact it was on a platform and difficult to reach to be a little annoying. The ranged attack was also a little limiting, as I had to be moving in the direction to throw it, which resulted in me getting too close to the bosses sometimes. It's amazing the amount of high-quality art you were able to produce for the jam! I also really appreciated the opening cutscene and small storybits after defeating a boss! Keep up the good work!

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Yeah, using the other joystick or the mouse position for throwing projectile wouldve been great I think, but I don’t know how I would have made it work with keyboard only, and I didn’t want to force using a mouse.. Maybe it was a bad choice for the projectile, especially since it doe not shoot straight where you left it when you release the direction… And sorry about the platform, it was not as readable as I expected indeed.. Thank you for the art, that was a lot of work indeed, but we had a lot of fun and a great motivation, so it was really a good experience!