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Hard to understand what is the aim of the game, and the scale is too close so we can't really see where we are and where we need to go. The place you build is quite charming though.

I can understand where you are coming from. I was barely even able to complete this prototype of the game to the jam, so I didn't put a lot of care into the level design and overall feel of the game, so it would make sense why it is a bit confusing. The day before submissions were due, I worked on the game for like 20 hours, so I did what I could, lol. But I appreciate the honest feedback, and I also appreciate the complement.