Hi! Just bought the game as a gift for a loved one who’s going through hard times; I hope it will cheer her up.
I have some doubts on the challenge mechanic: it seems much more difficult to succeed at an action than you imply. For example, take the example of getting yourself out of a stream, a “moderate” action that requires two 5+ results. You roll one die. None of the talents in the book seem relevant, no one is helping you, and you’re clearly not in your cottage, so no extra dice. Since theres no way to get two 5+ on one die, success is impossible!
With two dice, you have a 1/9 chance of success at a “moderate” challenge. With more dice … the math gets too hard to do in my head, but my intuition is that success is much less likely than intended. (There are some websites that will do this kind of dice probability analysis for you.)
Have playtesters run into this sort of issue? Any advice on tweaking the system?