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I really liked the gameplay idea, however it's FAR too punishing to remove all progress when dying. You should just restart the level and let the player try again, I very quickly lost interest in trying again, sadly.

But overall, very cool game! I respect the tutorial, very impressive that you managed to include one, VERY inportant.

yea good job!!

I admit my levels having some uneven and messy design causing extra difficulty to players experience 

It's not the design, it's just the hard reset that's frustrating imo, just add a checkpoint or something? Maybe? something to consider