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(1 edit) (+1)

Lots of cute references! I liked the joke at Otto’s desk.

I think it could have used more gameplay. Point and clicks are a lot of fun, but this one only had the one puzzle. It also didn’t really strike me as being that related to Coots. The starting room had cat toys, but other than that it felt like Ludwig’s brain and heart. Maybe the dust bunny could’ve been a hair ball? Also it was unclear why we were trying to get a key, and that could’ve been a good chance to have something Coots would want or have.

The art and writing was very fun though!

(+2)

Thanks for the feedback! I definitely agree. We had more planned, but due to some time issues we had to cut most of it.