Thanks for the feedback, we actually had turned it down a bit from what it was before and tried our best to balance the game in a way that most players would be able to enjoy it and at least beat the first if not the slightly harder second level (though with a bit of practice it's definitely doable I believe in you)! If it helps put your mind at rest we are thinking about adding multiple difficulties post gamejam- this was unfortunately, not possible for the 10 day timeframe so we could only try to balance it to the best of our ability!