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Pretty cool overall, only real rough point I can think of is the first boss’ final pattern being a bit obnoxious to hit and wondering how things would play out if instead of the medal loop system existing, you were just allowed to keep max value medals for as long as you could.

(+1)

thanks for taking a video!

i'm of two minds on the medal loop system -- i think building medal value is fun in medal chain systems and its unfortunate that only bad players get to do it a lot, but having a short uncontrollable period of 2x medals doesn't seem quite right for finishing a loop