I enjoyed this game and it stands up well as-is. I dig the concept of gathering data as the goal for having a dance with danger - very much in the spirit of space research. Despite the realism, I think this game could benefit from wrapping the player around the screen if they find themselves overpowering themselves into space. Also if there was some indicator on the screen of your highest score, it would motivate me to take more risks to try and climb to a higher score.